I am a 3D motion designer with a background in industrial and product design.


This foundation shapes the way I approach form, material and structure, and affects the precision and clarity in my work.


I have experience translating complex tools and technical systems into visual narratives that are accessible and controlled, making intricate processes understandable without losing accuracy or detail.


Alongside industrial subjects, I explore broader visual territories from object studies and abstract compositions to more expressive and commercially driven projects.


My work is guided by clarity, strong composition and attention to motion, adapting the visual language to different contexts rather than being defined by a single field.